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Battle area => Community => Deck Discussion => Topic started by: Ren «Я» on June 21, 2014, 03:24:00 PM

Title: Genesis Witch deck(Fennel/Mint)
Post by: Ren «Я» on June 21, 2014, 03:24:00 PM
(http://i39.servimg.com/u/f39/18/73/31/34/screen17.jpg)
Title: Re: Genesis Witch deck(Fennel/Mint)
Post by: Mewsic on June 21, 2014, 04:49:54 PM
I would say run Quintet Walls in place of Perfect Guards...

1) Your draw engine is Fennel so your probably gonna ride her a lot, so that just means you need those cards in the drop that quintet provides better than Perfect Guard.

2) Since you don't have much drawing power in the deck to begin with, finding cards to discord for Framboise is gonna be extremely difficult.
(For me I would usually run 3 quintet wall and 1 perfect guard.) *This is just me. You don't have to read it.

I know its kinda stupid, but switch a vanilla critical trigger for Limonccino because there will be situations where your gonna need defense and she just provides a better chance for getting some shield. Of course, you can easily just send them back to the deck with Legion since you do run 8 Grade 3's. 
Title: Re: Genesis Witch deck(Fennel/Mint)
Post by: Ren «Я» on June 21, 2014, 09:43:58 PM
I would say run Quintet Walls in place of Perfect Guards...

1) Your draw engine is Fennel so your probably gonna ride her a lot, so that just means you need those cards in the drop that quintet provides better than Perfect Guard.

2) Since you don't have much drawing power in the deck to begin with, finding cards to discord for Framboise is gonna be extremely difficult.
(For me I would usually run 3 quintet wall and 1 perfect guard.) *This is just me. You don't have to read it.

I know its kinda stupid, but switch a vanilla critical trigger for Limonccino because there will be situations where your gonna need defense and she just provides a better chance for getting some shield. Of course, you can easily just send them back to the deck with Legion since you do run 8 Grade 3's.

True never thought about using that other crit lol. and ya i tend to ride Fennel alot then late game or mid when oponnent's hand is small, I and they have 4-5 dmg i ride that snake one (obv why lol ) to win that turn and the whole 12 crit thing makes the wins i got with it so much easier lol. strangely i win more with this deck then i do with regelia lol. But yeah I'll try out your advice since it does win almost every cf but there's always room for improvements so i'll try it out since what you're saying makes perfect sense .
Title: Re: Genesis Witch deck(Fennel/Mint)
Post by: [ER] Patrickzzz on June 21, 2014, 10:16:07 PM
It's a good deck, i have a very similar one.
Title: Re: Genesis Witch deck(Fennel/Mint)
Post by: Doctor Who on June 22, 2014, 04:55:45 PM
Check my blog in the sig for the last article on witches. It has been proven verry efficient.
Run 6 grade 3's. This was the number that OVG ran be4 BR and recently, most of the decks that topped in JPN ran from 4 to 6 grade 3's/ Mint skil is a more for a finisher hit and the Legion you want to get is Fennel 'cause of plusssing and stacking. Max out Chamomille and add one more Cumin.
 Don't worry about the soulcharge. As you can see, Fennel is pretty autopilot (and Mint with some help). Jasmine and Valencia can help as well.   
Title: Re: Genesis Witch deck(Fennel/Mint)
Post by: Ren «Я» on June 22, 2014, 08:21:34 PM
It's a good deck, i have a very similar one.
thx
Check my blog in the sig for the last article on witches. It has been proven verry efficient.
Run 6 grade 3's. This was the number that OVG ran be4 BR and recently, most of the decks that topped in JPN ran from 4 to 6 grade 3's/ Mint skil is a more for a finisher hit and the Legion you want to get is Fennel 'cause of plusssing and stacking. Max out Chamomille and add one more Cumin.
 Don't worry about the soulcharge. As you can see, Fennel is pretty autopilot (and Mint with some help). Jasmine and Valencia can help as well.
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Yeah I'll make multiple versions of the deck and see which one works out best.