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Battle area => Community => Deck Discussion => Topic started by: Lequier on July 12, 2014, 05:59:53 PM
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1 Witch of Banquets, Lir
4 Red Lightning
2 Meteoraizer
4 Raizer Crew
2 Three Minutes
4 Raizer Girl, Kate
4 Cat Butler
4 Barrier Witch, Grainne
4 Fighting Spirit Revenger, Lyfechure
4 Witch of Nostrum, Arianrhod
2 Energy Charger
4 Phoenix Raizer, Flare Wing
4 Ultimate Raizer, Dual Flare
3 Street Bouncer
4 Ultimate Raizer, Mega Flare
Now let's have a little discussion into what this deck actually entails, shall we? One of the cards that caught the most interest from me from Extra Booster 11 was Witch of Banquets, Lir. She is an incredibly generic card, allowing you to boost any Unit while any Vanguard is in Legion to grab any 2 Grade 0s. This made me begin to think: Hm, well what Grade 0 is the most abusable to get off of her? That was when I remembered how rampant Raizers have been in recent times due to Cat Butler and then this idea was put into motion. When Lir boosts Mega Flare and the attack hits, you can grab 2 Cat Butler from your Deck. That's absolutely huge for a Raizer player, seeing as how this means they're getting 2 more 2 crit attacks with 2 more additional Drive Checks for literally no cost at all.
But of course, this means that you have to begin thinking about ways to adapt the deck into being what Raizers used to be while also attempting to maintain enough Shadow Paladin to be able to call out Lir with her Forerunner skill. Grainne and Arianrhod are literally just Shadow Paladin versions of 2 cards that the deck was already playing, Shieldraizer and Shout. This makes it really easy to just switch the 2 out since you're not losing anything other than potential t1 trigger checks. However, Cannonraizer needed to be taken out to make space for something else. The loss of an attacker is something that could really put a dampening on the deck and there weren't really many more good Shadow Paladin cards, but then there was Lyfechure. Thankfully they're a generic 7+3 attacker while you have less units than your opponent. This makes it a pretty okay card for when you're in a losing position to start knocking some of your opponent's Rearguards out, while being able to slide back and prove to be a useful 7000 booster in the later portion of the game when Lir is putting in all of the work with her 2 Cat Butlers. Energy Charger remains to be the only Grade 1 Nova Grappler, however, as the draw power that he gives to the deck is absolutely crucial while he sets up for Legion incredibly well. If you ride him, then that just really sucks and is honestly just going to be an awful game for you to begin with.
Currently untested and this is purely theory, but I think it sounds pretty solid for a hybrid deck anyway. Thoughts?
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For Grade 0s - I advice removing 2 draws since you already have 4 draws and it only has a 5k defense. You could also remove both meteoraizer to add Subliminal Gray in. It has a great skill. Alowing you to draw a card and also putting it back to deck. And it doesn't even need a cb. :) Another thing is you might wanna' remove 1-2 Cat Butler since with Witch of Banquet Lir's skill you can get them guaranteed.
For Grade 1s - I advice removing 2 Grainne for a Revenger of Drakness Mac Lir, Twin Blader, Blau Dunkleheit. etc. since I sometimes find the top 5 to be crappy cards so it doesn't ensure safety. Especially if your opponent is a g 3. A disposable one however is a guaranteed defend. Also You might wanna' remove a Grainne for space for g3s and people also use only 3 PGs so dont worry. But this is my suggestion only.
For Grade 2s - Removing all Street Bouncers for Blaster Dark Revenger /Blaster Dark Revenger "Abyss".
For Grade 3s- ... what 4!? Are you serious at least 5 or 6 should be there. I advice adding a BR card to add more power. Like Beast Deity Ethics Buster. When you ride to Ultimate Raizer. An ideal RG should be left and right Flare Wing. A cat butler in the back. So after when you attack. Stand both rgs and then they attack again. and then cat butlers skill standing vg again then again. :)
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...You honestly don't have any idea how the deck works, do you?
...yes, this will be my reply to people whenever I deem it necessary.
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I think this can be a very successful idea of used properly!
I also recommend if you stick to one set of clan triggers because that way you just have to worry of having a single clan on the field instead of two. It's true you split it very consistently (nice job), but there are times where that happens. So I rather be safe than sorry.
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...You honestly don't have any idea how the deck works, do you?
...yes, this will be my reply to people whenever I deem it necessary.
Were you talking about me or him? And if it's me. I'm still kinda new and all. :P