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I really like this Zeal legion. Why do people not see what you can really do with this boss card. You can instant break ride turn 3 with that new g1 that superior rides a Zeal equal to your vanguard grade from the deck and then call that unit to rear guard. It fixed a lot in the ride chain. Was hoping Enigman got one. But oh well.Also. Ibuki why are you totally this guy.
Quote from: Sinon~ on February 25, 2015, 07:58:14 AMI really like this Zeal legion. Why do people not see what you can really do with this boss card. You can instant break ride turn 3 with that new g1 that superior rides a Zeal equal to your vanguard grade from the deck and then call that unit to rear guard. It fixed a lot in the ride chain. Was hoping Enigman got one. But oh well.Also. Ibuki why are you totally this guy.WELL I'M VERY HAPPY TO SEE A LEGION FOR MY CARD!!
Quote from: Ibuki Kouji on February 25, 2015, 08:08:24 AMQuote from: Sinon~ on February 25, 2015, 07:58:14 AMI really like this Zeal legion. Why do people not see what you can really do with this boss card. You can instant break ride turn 3 with that new g1 that superior rides a Zeal equal to your vanguard grade from the deck and then call that unit to rear guard. It fixed a lot in the ride chain. Was hoping Enigman got one. But oh well.Also. Ibuki why are you totally this guy.WELL I'M VERY HAPPY TO SEE A LEGION FOR MY CARD!!Don't you say the same for nearly every card? :L
Enigman Tornado[AUTO](VC):At the beginning of your attack step, if this unit's [Power] is 19000 or more, until end of that battle, this unit gets "[AUTO](VC):[Counter Blast (1) & Soul Blast (1) & Choose two cards from your hand, and discard them] When this unit's attack hits a vanguard, you may pay the cost. If you do, choose a card named "Enigman Storm" from your soul, ride it as [Stand], choose one of your vanguards, and it gets [Power]+10000 until end of turn.".[ACT](VC):[Choose a card with "Enigman" in its card name from your hand, and put it into your soul] This unit gets [Power]+4000 until end of turn.
Pat, stop your 1-2 worded posts please. They're spam and I'm sure you're aware they are.This thing is really good and everyone underestimating it is leaving me in awe. It gives Storm an amazing partner, slides the Critical Trigger in your soul if Cloud hasn't, puts Wave in soul if your missed it, sets up Storm's followup part of the skill by itself, and on top of everything, it can Soul Ride without waiting on limit break, legion, or generation breaks. I highly doubt this set isn't going to give Enigmen more ways to power themselves up beyond the Critical Trigger and this guy's own boost. So not only is this thing live turn three if you have Cloud and the Critical Trigger (or just the Critical and Storm if you want to use Nado's second skill twice/save Cloud), but it's also constantly forcing guards out due to the sheer fear of eating a 26k that is followed up by a 21k Crit 2 vanguard.That's not including what happens if you happen to have your single Laurel ready. Or if you want to throw Daikaiser in the mix for two Critical 2+ monsters.It makes you think about whether or not you want to bully them with this guy or bully them with Strides. Either way, if they get hit, you probably have the rest of that game period's advantageous state. It's only really lackluster because it has to hit (which is pretty fair considering you're dropping Storm at Critical 2) and you have to stack a second 4000 on it. So you either throw in something again that eats up your hand or wait for the other +4000s if you don't have Sunset.
Great Cosmic Hero, Grand Gallop[AUTO](VC) Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone):When this unit attacks a vanguard, if this unit's [Power] is 22000 or greater, this unit gets drive+1 until end of that battle.[AUTO](VC):During your turn, when your G unit Stride, choose one of your vanguards, until end of turn, it gets [Power]+4000 and "[AUTO](VC):[Counter Blast (1)] When this unit's attack hits a vanguard, you may pay the cost. If you do, draw a card.".WTFFFFFFFFff
Quote from: Ibuki Kouji on March 01, 2015, 10:14:35 PMGreat Cosmic Hero, Grand Gallop[AUTO](VC) Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone):When this unit attacks a vanguard, if this unit's [Power] is 22000 or greater, this unit gets drive+1 until end of that battle.[AUTO](VC):During your turn, when your G unit Stride, choose one of your vanguards, until end of turn, it gets [Power]+4000 and "[AUTO](VC):[Counter Blast (1)] When this unit's attack hits a vanguard, you may pay the cost. If you do, draw a card.".WTFFFFFFFFffO.ONow that's what i'm talking about. My new Dimensional Police ace card.