Cardfight!! Vanguard > Creative Works

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Meruem:
Hey! i though we could use this section to post cards we've made so others can coment on them! and so everyone can be happy posting their own cards and not forced into creating cards from others clan we're not interested in! let's have some fun! here are two i made!

Underworld Overlord, Amon Genesis
11000 / Dark Irregulars / Demon / Grade 3
Auto LB 4 (Soul): (Choose 3 Dark Irregulars Rear Guard and send them to soul) At the end of a battle in which your grade 3 vanguard attacks your opponent's vanguard, if your soul is six or more you may pay the cost, if paid you can superior ride this card from your soul.
Cont: This unit gains + 1000 for each Dark Irregular in your soul.

FTLol:
Well i think the power up is a little big too high, making it a bit too hard to guard, especially if combined with another card that have high power, like the original Amon, Echo of Nemesis, or even itself. And i also think the skill is a bit spammable. I've been testing this card and i have to say, 2 26k attack each turn (more if boosted) is a little bit too strong, enough to beat your opponent in around two turn.

But, although this card is very powerful, there are a few ways to counter it (which i'm too lazy to type), and the -3 is sort of a high cost, so I wont call this card OP, its just really powerful.

That's just my opinion though, I might be wrong, and this card might actually be weak, or maybe its OP. But in my opinion, other than the name I have no objections.


--- Quote from: Rem ---And sorry for my bad english.
--- End quote ---

Meruem:

--- Quote from: FTLol on April 28, 2014, 04:44:53 AM ---Well i think the power up is a little big too high, making it a bit too hard to guard, especially if combined with another card that have high power, like the original Amon, Echo of Nemesis, or even itself. And i also think the skill is a bit spammable. I've been testing this card and i have to say, 2 26k attack each turn (more if boosted) is a little bit too strong, enough to beat your opponent in around two turn.

But, although this card is very powerful, there are a few ways to counter it (which i'm too lazy to type), and the -3 is sort of a high cost, so I wont call this card OP, its just really powerful.

That's just my opinion though, I might be wrong, and this card might actually be weak, or maybe its OP. But in my opinion, other than the name I have no objections.


--- Quote from: Rem ---And sorry for my bad english.
--- End quote ---

--- End quote ---

yeah! that's what i intended to do because:
1). Dark Irregulars need a huge boost, they're too far behind of the mainstream clans
2). you tend to lose a lot of adventage by soul charging, sometimes misriding (the key card u needed was soul charged)
3). Hard time making good columns (they don't have any single superior ride or superior call skill)

he has a good skill just because is hard to get a grade 3 in soul (greedy hand and Free Traveller only works from grade 0 to 2) second, u need three rear guards to activate this effect, which means you can only use it once per turn, also u need six or more DI in soul and having this card in your soul.

and yeah xD i don't like the name either but couldn't think of something else haha

here! i made another:

Celestial Judgment Gabriel
11000 / Angel / Angel Feather
LB 4: [CB x 1 Celestial, Choose 2 Celestial from your rear guard circle and place them in your damage zone, place two face-up Celestial from your damage zone in your drop zone] at the end of a battle in which this unit attacked vanguard you may pay the cost if you do, choose one face-up "Celestial Judgment Gabriel" from your damage zone and superior ride it, then place the top card of your deck in your damage zone face-up, if that card is a Celestial, this unit gains +5000 until the end of turn.

hope everyone likes it and comment! also i would like other people posting their own cards! =D

FTLol:

--- Quote from: Sesshosam on April 28, 2014, 09:06:02 AM ---he has a good skill just because is hard to get a grade 3 in soul (greedy hand and Free Traveller only works from grade 0 to 2) second, u need three rear guards to activate this effect, which means you can only use it once per turn, also u need six or more DI in soul and having this card in your soul.

--- End quote ---

Well, when I test this card I get 2 of him in the soul, which is all that you're going to need to spam his skill. And i can just ride him before i ride another card on top of it. And btw, six souls in DI is easy (except for House of Amon, i dont know why but i have a really hard time SCing with them).

And i just realized a really deadly combo with Stil Vampir.

Meruem:

--- Quote from: FTLol on April 28, 2014, 09:18:41 AM ---
--- Quote from: Sesshosam on April 28, 2014, 09:06:02 AM ---he has a good skill just because is hard to get a grade 3 in soul (greedy hand and Free Traveller only works from grade 0 to 2) second, u need three rear guards to activate this effect, which means you can only use it once per turn, also u need six or more DI in soul and having this card in your soul.

--- End quote ---

Well, when I test this card I get 2 of him in the soul, which is all that you're going to need to spam his skill. And i can just ride him before i ride another card on top of it. And btw, six souls in DI is easy (except for House of Amon, i dont know why but i have a really hard time SCing with them).

And i just realized a really deadly combo with Stil Vampir.

--- End quote ---

yeah! he also makes a good combo with dantalian, you break ride dantalian over dantalian and give power to a whole rear column and the other front row rear, you attack with one column, then vg, after attack superior ride this, for another break ride plus to vg and the other column gets twice the amount in soul

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