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Update problem fix
41024:
notahacker
I do not have time to rewrite everything from scratch. Either that, or nothing.
notahacker:
--- Quote from: 41024 on January 22, 2015, 07:22:57 PM ---notahacker
I do not have time to rewrite everything from scratch. Either that, or nothing.
--- End quote ---
What exactly were you trying to achieve by deleting the code I posted?
Security through obscurity is really bad practice
41024:
notahacker
--- Quote ---What exactly were you trying to achieve by deleting the code I posted?
--- End quote ---
What exactly are you trying to do?
I do not understand your motives.
I can not change everything, it's too long.
notahacker:
--- Quote from: 41024 on January 22, 2015, 07:37:24 PM ---notahacker
--- Quote ---What exactly were you trying to achieve by deleting the code I posted?
--- End quote ---
What exactly are you trying to do?
I do not understand your motives.
I can not change everything, it's too long.
--- End quote ---
I deobed the code I showed you in less than 15 min while cooking
It couldnt take you more than a week to rewrite the code for the client
then we can be on v2 instead of v1.69 :D
Also my 'motive' I guess was playing around with some of the flaws in the client
If you wanted to fix it you would make more things handled server-side and implement checks for reading packets
thats my advice
41024:
StarCraft 2 have some maphack. WoW some cheater. If blizzard cannot security their server, how i can do that?
Knowledgeable people always find a way.
More checks - more load on the server.
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