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November 21, 2024, 11:59:32 PM
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Team Battle Format- Conquest
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Topic: Team Battle Format- Conquest (Read 5950 times)
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Helios
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Team Battle Format- Conquest
«
on:
March 06, 2016, 09:38:11 PM »
Hey guys, Helios here.
Now over the past view days, I have been thinking about a new way to bring team battling to CFA. Now as we all know, the two most popular types of formats are Gunslinger and Roundout, both of which only really require one person to carry the whole team if needed. This is the major reason I am bringing up the idea of Conquest.
Also, if any of you are familiar with Hearthstone, this format is almost identical to the official format of that game.
Here is how the battle goes down:
(For this example, I will be using a 3v3 format, though can be played with as many people as you like (but recomended for smaller numbers due to time.))
Team 1
Team 2
Player A Player X
Player B Player Y
Player C Player Z
Each player will need to have a designated clan and build before the start of the battle. Once decided, the two leaders of each team will need to simultaneously need to state the clans used for the team, keeping the player names confidential.
Team 1
Team 2
Player A- Royal Paladin Player X- Gear Chronicle
Player B- Kagero Player Y- Royal Paladin
Player C- Spike Bros Player Z- Genesis
Once the clans have been stated and returned to the team, each team will select one member to participate in the first fight. Each player's name willl be simultaneously state, and once announced, the players will initiate battle.
Player B vs Player Z
Winner Loser
When a winner is decided, the victor has won their share for the battle. The way the team battle is won, is each member from one team must win once, and only once. The loser is still in the team battle.
The teams would now look like this:
Team 1
Team 2
Player A Player X
Player C Player Y
Player Z
As said before, for a team to win the teambattle, each member of the team has to win one game. Once a member has won, they will not be able to participate in the team battle because they have won their share.
Also, take Player Z in the example battle from before. Since they lost, they are still in the teambattle, but they have an option to keep fighting, or they can let another team member go in next.
An example team report is: (its going to be very simple and plain, but you can make them as elegant as you wish)
Team 1 vs. Team 2, Conquest, 3v3
Player B (Kagero) vs. Player Z (Genesis)
Winner: Player B
Player A (Royal Paladin) vs. Player Y (Royal Paladin)
Winner: Player Y
Player A (Royal Paladin) vs. Player Z (Genesis)
Winner: Player Z
Player C (Spike Bros) vs. Player X (Gear Chronicle)
Winner: Player C
Player A (Royal Paladin) vs. Player X (Gear Chronicle)
Winner: Player A
Team 1 is victorious because each member of the team has won once and only once.
I really like this format because every member of the team has to win, not just one person carrying the entire team just like the other two main formats.
If you have any questions or suggestions, feel free to PM me or leave them down below.
I hope you guys find intrest in this format, and I hope to see it actually see some use. Because lets be honest, only two main formats, it gets quite boring.
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Kisaragi Zane
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Re: Team Battle Format- Conquest
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Reply #1 on:
March 13, 2016, 09:55:42 PM »
Outside of the clans being designated before the fight, this actually sounds like a nice TB format. I like that everyone has to win at least once for the team to claim victory. I honestly think this should be petitioned in the rep chat(s?) if possible (if it hasn't already).
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HoundoomerNix
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Re: Team Battle Format- Conquest
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Reply #2 on:
April 26, 2016, 11:55:34 PM »
Presented this in my team chat. I'll have a chat with them tomorrow about it. We're a bit of a minor team but I'm sure we can start the spread of this.
Excellent idea.
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