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Double Teaming

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Cipher Izanagi:
@Aeon
My apologies, the way it was worded I misinterpreted what you intended to say.

Aeon:
Hey NP. I am just kind of set in my old ways, we didn't multi team years ago, or rather, like Jai said, it was looked down upon.

Double/multi teaming takes away team spirit and the intimacy of team bonding and team battles.

Sirvat:
@Magus and @Jai
I fully agree, and I would also like to implement the team ranking system, but I don't think there would any point with all this double teaming around.

Also yes DS leader did a very good Job, he was fighting different people 24/7 looking for members, and introducing them to the forum.

Kisaragi Zane:

--- Quote from: Aeon on April 19, 2016, 08:53:29 PM ---No, you missed the point. It wasted Zan's time. He wasn't fighting for anything but for the fact both sides needed someone.

--- End quote ---

I guess since is being brought up..., this would be a great example why double teaming is good. To be honest, it didn't waste my time, but being able to fight both teams and to help/give feedback to a team is one of the pros of it. Was it an inconvience? Maybe, (to me it wasn't because again, I didn't mind, it was fun.) but gotta learn to take lemons and make lemonade, yeah? Plus I know both teams love me.

Cipher Izanagi:
I actually wouldn't say that. Back on CFC I was part of one of the largest teams, if not THE largest team, Divine Souls, and it was due in part to the idea of giving people a place to go for a start... and if they wanted to stay or go somewhere else they could. That resulted in Divine Souls's stand point of multi teaming being rather lax, allowing it. But we also had many people bond to others in the team and the team as a whole. It felt like a family, even with the members being on multiple teams.

I also want to state again, how would we even enforce this?

I also again want to reiterate that it's the team's policies that are at fault for any of this. The Team Leaders. And no, I'm not going to say I'm any better or worse. In fact, I've allowed multi teaming for multi members of my team to allow them to actually work with their friends.

Another thing I want to ask that's off topic, more it was mentioned in TSS's post, why put an emphasis on a team's win/loss record? What's the point of that? To see who's better? Team separation? To try and lure in more members if your win record is high?

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