0 Members and 1 Guest are viewing this topic.
Since I'm a main Zoo player, here's three unit's that will represent me in a nutshell.Night-lock Musketeer, RegretNeo-Nectar/ BioroidGrade 1/ Power 7000[CONT](VC/RC) This card is also treated as Megacolony and Great-Nature.[AUTO](RC) When this card's attack hits a vanguard you may retire one rear-guard you control and look at the top four cards of your deck. You may select one Megacolony, Great-Nature, or Neo-Nectar among them and call it to (RC). Place all of the remaining cards on the bottom of your deck.Oops gtg, update soon
Might as well make my first post something fun, plus i like making customs soooo!Here's an avatar for my Link Joker Deck!Star-vader, Hallowed Binary StarNormal UnitGrade 2InterceptCritical 1Star GateLink JokerCyberoidPower: 9000Shield: 5000Skills: [AUTO][Soul Blast (1), Choose a card with “Star-vader” in its card name in your hand, and discard it]: When this unit appears on Vanguard or Rearguard Circle, if your Vanguard is in Legion and your opponent has a locked card, you may pay the cost. If you do, choose one of your opponent’s Rearguards, lock it, and draw one card. (The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner’s turn.)Star-vader, Heartless Phantom DragonNormal UnitGrade 3Twin Drive!!Critical 1Star GateLink JokerCyber DragonPower: 11000Shield: 0Skills: [ACT](VC): Legion 20000 “Star-vader, Hallowed Binary Star” (If your opponent has a grade 3 or greater vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)[AUTO](VC)[Counter Blast (1), Choose two of your Rearguards with “Star-vader” in its card name, and put them into your soul] When this unit preforms Legion, you may pay the cost. If you do, choose up to three of your opponent’s Rearguard, lock them, and this unit gets “[AUTO]: During the close step of a battle that this unit’s attack did not hit, retire all your opponent’s locked cards, and draw two cards.” until end of turn. (The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner’s turn.)[ACT](VC)[Counter Blast (1), Soul Blast (3)-cards with “Star-vader” in its card name]: If your opponent has 2 or more locked cards, this unit gets [Power]+5000/[Critical]+1 until end of turn. This ability cannot be used for the rest of that turn.
Alright, that works for me. I don't mind changing it to two if that helps balance it!
Ok, I just finished editing mine. Sorry i forgot about it for a little bit.