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Victory Appeal, Filier[AUTO](VC/RC):Harmony (When another of your units is placed on the same column as this unit, both units are in Harmony state until end of turn)[AUTO](RC)[1/Turn] Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Counter Blast (1)] When this unit becomes Harmony state, you may pay the cost. If you do, draw a card. (Even if you do not pay the cost, this ability cannot be used for the rest of that turn)
Little Princess, Himari[AUTO](VC/RC):Harmony (When another of your units is placed on the same column as this unit, both units are in Harmony state until end of turn)[AUTO](VC/RC)[1/Turn] Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Counter Blast (1)] When this unit's attack hits a vanguard, if this unit is in Harmony state, you may pay the cost. If you do, choose one of your other rear-guards, return it to your hand, choose up to one card from your hand, call it to (RC), and that unit gets [Power]+5000 until end of turn. (Even if you do not pay the cost, this ability cannot be used for the rest of that turn)
School Etoile, OliviaStride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.[AUTO](VC):[Counter Blast (1) & choose 1 face down named "School Etoile, Olivia" from your G zone, and turn it face up] When this unit attacks a vanguard, If the number of face up cards in your G zone is one or more, you may pay the cost. If you do, choose up to 5 of your rearguards, if all the chosen cards have different card names, return them to your hand. If 3 or more returned this way, choose up to 2 cards from your hand, call each of them to separate front row and back row (RC), during that battle, this unit [Critical]+1. crit is random but that escalated quickly
Dreamer Dreamer! Krk[AUTO](VC/RC):Harmony (When another of your units is placed on the same column as this unit, both units are in Harmony state until end of turn)[CONT](RC) Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):If this unit is in Harmony state, this unit gets "[AUTO](RC):[Put this unit on the top of your deck] At the end of the battle that this unit boosted, you may pay the cost. If you do, choose one of your other rear-guards, return it to your hand, choose up to one card from your hand, call it (RC), and shuffle your deck.".
Duo Lovely Devil, Vepar[AUTO]:[Counter Blast (1)] When this unit is returned to your hand from (RC), if your vanguard is Legion, you may pay the cost. If you do, choose one of your other rear-guards, search your deck for up to one card with the same name as that unit, reveal it to your opponent, put it into your hand, and shuffle your deck. Then, you may choose up to three cards with the same name as a unit on your (VC) from your hand, and reveal them. If you revealed three cards, Counter Charge (1). Duo Lovely Angel, Nemuel[ACT](VC): Legion20000 "Duo Lovely Devil, Vepar" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion)[AUTO](VC)[1/Turn]:[Counter Blast (2)] When another of your units is returned to your hand from (RC), if this unit is Legion, you may pay the cost. If you do, search your deck for up to two cards with the same name as the unit returned to hand, reveal them to your opponent, put them into your hand, and shuffle your deck. Then, you may choose up to three cards with the same name as a unit on your (VC) from your hand, and reveal them. If you revealed three cards, Counter Charge (2). (Even if you do not pay the cost, this ability cannot be used for the rest of that turn)[ACT](VC)[1/Turn]:[Soul Blast (1)-card with "Duo" in its card name] Choose one of your rear-guards, and return it to your hand.