Cardfight Area Patch Notes:
4.21 – Friend in Me
NEW FEATURES:
– Buddyfight Nation added,
– The Buddyfight nation deckbuilder page includes corresponding World Flag icons above the cards. When Dragon Ein or Parade of Hundred Demons is your starting vanguard, coloured labels will appear on cards eligible for deck construction.
– Excluding Dragon Ein, during Deck Construction your Buddy must abide by your World Flag rules, else it will replace your rideline.
– When riding over a Buddyfight Flag, gauges will automatically be added to your Gauge Zone.
– When using the OverDress button for Buddyfight cards, except Jackknife, the selected card will be put into the Buddy Soul instead of on-top of the unit.
– Buddyfight Keywords are highlighted.
– Ride Deck crests now automatically start face-up in the Crest Zone. Griphosid’s Energy Generator will not accumulate Energy automatically until after you ride.
– Order Zone entires added to logs.
– Order Zone pop-up buttons lowered to avoid overlap.
– Your Guardians will automatically be removed from GC when taking damage.
– Token generating skills can be used on GC.
– Front triggers now apply to Legion and Armed Arms.
– Deck Editor can now sort (New->Old), (Alphabetical), (Old ->New).
– Dark Mode has been added to the Gear Settings menu,
– G Units on RC can be returned to G Zone even with a Stride on VC,
– Ace Unit & Unique Skill text icons,
– Corocoro Keyword text icons,
– The OverDress button now serves double functionality. Left clicking will put the selected card on top, right clicking will put the selected card into originalDress / Buddy Soul,
– Your last sorted method will now be remembered by the client,
– Sephirosid’s Energy Generator will not generate energy until you ride,
– You can now right click an originalDress to send it to drop / to Soulguard, similar to Soul Blast,
– If AllowRideDeckInPremium is enabled, the Buddy Monster limitation is lifted in deckbuilding.
– Allow Sephirosid to Energy Charge (incorrectly excluded prior)
– Reminder text on the cursor for removing Cradle and Overdress selection
– Allow for equip gauges to use selected cards, like Divine Equip Gauge. Topdeck will be gauged if you dont have a card selected
– Removed the auto-gauging for Buddyfight’s Gauge Zone, and moved the functionality to SHIFT+ LMB to allow for manual sequencing with VC on place skills
– Allow Sephirosid to Energy Charge (incorrectly excluded prior)
– Reminder text on the cursor for removing Cradle and Overdress selection
– Allow for equip gauges to use selected cards, like Divine Equip Gauge. Topdeck will be gauged if you dont have a card selected
– Removed the auto-gauging for Buddyfight’s Gauge Zone, and moved the functionality to SHIFT+ LMB to allow for manual sequencing with VC on place skills
BUG FIXES:
– SearchEffect position ‘SHIFT’ no longer crashes,,
– Crest-making G Units flip correctly in G Zone.,
– Mill button logs now specify Drop,,
– Fixed the Guardian Circle occupied bug,,
– Clicking “No” when making a token won’t lock you into making one,,
– God Hand Dragon’s Front Trigger buff no longer applies on the opponent’s turn,,
– Protect I & Meer’s Present stay revealed in hand
– Premium Crest Generators would still make Gifts and/or Crests even if “No” was selected
– Fixed a bug that would exclude the latest card when sorting by oldest first
– Fixed a ride deck bug for Monster Strike and Griphosid
– Cleared the Hundred Demons and Dragon Buddyfight tags from the deck editor when making a new deck
4.20 – Another Side
NEW FEATURES:
– For those that were dealing with graphical issues or could not enter the Deck Editor, a 1-time prompt has been added when you start CFA. Answering accordingly to the prompt will keep or change the Deck Editor formating. You may also change it manually by finding the DeckEditorImageSize option in your Setting.ini file
=1 is larger images for those that were dealing with Graphical issues
=2 is the standard size
– If you are not certain, selecting “Ask later” on the prompt will set the value to =3, which defaults to the standard size but will ask you again on launch.
– The Deck Editor now sorts from newest to oldest cards added.
– When adding a card to hand from the deck using the “To Hand” button, the card will NOT be revealed.
– TAB View information for Tokens and Crests on cards generating them. Cards with a TAB view that are not Gyze will lock and deleted properly on the field.
– Holding down Q to view logs now tracks Counter Blast / Counter Charge. The action is also accompanied by a sound effect.
– At the start of the game, player G Zone information will be shown in chat, if any.
– When first making a shadow army, a prompt is given to pick an art for the whole fight.
– Persona Shield Ticket stays revealed in opponent’s hand.
– Malwyrm, Mate Unit and Mental Pollution text icons added.
– Update to the Plant Gauge button for Premium usage in non-Megacolony decks. You can now turn other cards into plant gauges.
– Gramgrace Persona Ride will automatically apply the buff to the back row as well.
– UI Changes to avoid button overlap.
Side buttons have been moved up to avoid overlap with the “Activate gift” button.
Critical indicator has been moved above units to avoid overlap with markers.
Pop-up buttons when selecting a card on GC or Damage Zone have been lowered to avoid overlap with Soul and Order Zone buttons respectively.
BUG FIXES:
– The Etranger text file should now properly download for those that kept losing it.
– V Etranger promos moved to V format.
– Putting a card to the bottom of the deck now properly appears in logs.
– Shuffling the deck now properly closes any open zones and the cards in them.
– Can no longer create empty equip gauges.
– Clicking the opponent’s vanguard no longer gives a prompt.
– Gauge Button text showing up perpetually
– Log entries for C_Blast / C_Charge having players inversed
4.19 – Man In The Mirror
NEW FEATURES:
– Divine Skill icon support.
– “Megacolony Battler+ “Type.C”” has been increased to 16 copies.
– Over Triggers and Regalis Pieces have been set to 1 copy maximum.
– Added support for Infinity Eyes markers.
– There are 2 versions of the Infinity Eyes marker; Primary and Alter. The Alter version is to be used in the case of a Levidras mirror match. Removal of the Primary marker is done by right clicking the right side of the circle. Removal of the Alter marker requires holding down the CTRL key and right clicking the right side of the circle.
– Added support for Undercover Gauges by allowing cards under the order to be flipped, or to directly be sent under the order face down by holding down the SHIFT key.
– Cards sent under an order card while the SHIFT key is held and ones sent to Bind Zone will travel across the field face down to keep their identity hidden.
– When viewing the game action log with the Q button, deck shuffling will only appear once when the shuffle button is clicked multiple times.
BUG FIXES:
– The “Reveal Top Deck” button will no longer accidentally reveal the bottom card of the deck.
– Addressed a bug that would not prompt the G Assist Button when nationless orders were in hand.
– Fixed units on field not locking / unlocking.
– Fixed cards in ride deck not flipping face up.
– Fixed the opponent’s deck shuffle not showing up in action logs.
– Fixed a visual bug with the Infinity Eyes Markers
– Fixed a bug that wouldn’t unlock new sleeves earned in the Ice Castle lottery.
4.18 – Customize
– New Nation: “Iron Armor Little Treasure” Standard collab from the Chinese format. It can be found under the “Other” banner
– Update to the clan/nation drop menu. All collab clan/nation banners have been removed and now reside under the “Other” banner. Order tab has been removed and V Premium Orders are now under the “Cray Elemental” banner
– Deck editor now supports filtering for Orders and Normal, Trigger and G Units. Select the button at the bottom menu bar to check or uncheck cards from those categories from showing
– You can now use a Ride Deck for the Italian Premium format. First, please enable the option under Settings (Gear button at the top left of the window)
– “Zeroth Dragon of Destroy Star, Stark”, “Universe Ace, Bustered” and units that reference specific battle number (such as “Light Elemental, Honoly” and “Blue Wave Marshal Dragon, Flood Hazard Dragon”) now have the ability to hold counters
– Certain units that rest during the battle phase (such as “Grand March of Full Bloom, Lianorn”) now support the Attack From Back Row buttons. Use those to rest your units when necessary without moving back to main phase
– Fixed a bug where spectators couldn’t open soul via the button
– CFA now supports custom clans and nations! For more information, please refer to the Pastebin link below.
https://pastebin.pl/view/2c64929a
4.17 – Energize
– You can now use keyboard shortcuts while in the deck editor. “P”, “V” and “D” keys show cards for Premium, V-Premium and Standard format respectively. “A” key shows all grades. Number keys “0-5” only show cards of the respective grade
– Energy Charge/Blast and UnisonDress icons
– Max deck size is now increased to allow for ride deck + 50 cards. You can still play the old way of 50 cards including the ride deck. Any other deck size is illegal
– Energy Crest will be generated by Standard format Starters upon ride. Reminder tip has been added to their card text. You cannot add Energy Crest into ride deck
– In the deck editor, the deck list card counter changes colour depending on deck legality. Red (50+ cards without ride deck) and Yellow (less than 50 main deck with old or new ride deck) are illegal decks. Cyan (50 or 54+ cards with ride deck) are legal decks
– Deck list screenshots now showcase the rideline at the bottom, separate from the main deck
– Support for Counters. Counters are only enabled for certain cards like Energy Crest.
– SHIFT + left click to add counters. SHIFT + right click to remove counters. Middle click or SPACE while hovering to set counter total
– Clicking the Ride Phase button causes the Energy Crest to receive 3 counters automatically, up to 10 total (you can add more manually)
– Crests are now rest by default on field
– Cards that are rest by default (Crests, Music Orders) no longer stand during the Ride Phase
– A new intro leading to the fated clash
– G Units no longer appear in regular deck after you save a deck profile with a main deck of over 50 cards.
– Deck size is now indicated correctly for opponents that have more than 50 cards in their main deck.
4.16 – The last resort
– Button to open soul that also tracks the card total
– Power and Shield buttons have now been updated. The top halves of each button increase or decrease by 1000 when left clicking or right clicking respectively. The bottom halves do the same for increments of 5000. Middle clicking the button will now give you a prompt asking how many increments of +1000 you would like to increase by.
– Cards in ride deck can now be flipped by Ctrl + left click
– Cards in the opponent’s ride deck now have the same card back as their other cards
– The Guardian Shield and 20000 Quick Shield tickets now stay revealed to the opponent while in hand
– In Deck Editor, there is now a button for adding cards to the ride deck. While it’s on, any card clicked will be moved to the ride deck. (Does not include setting the Over Trigger as a starter, please set it from the start of the deck building if you wish to use it as such)
– “Zeroth Dragon of Destroy Star, Stark” is now in the clans “The Mask Collection”, “Etranger” and “Iconic”
– “Zeroth Dragon of Zenith Peak, Ultima” is now in the “Iconic” clan
– “Progenitor Dragon of Horizon Limit, Origorem” is now in the clans “The Mask Collection” and “Etranger”
– Face up cards in the opponent’s ride deck can now be viewed when revealed
– Extended textbox no longer overlaps with the import button in the deck editor
4.15 – Final Masquerade
'
) now works correctly– New sleeves
– Support for the new Touken Ranbu “Training Tools” order
– You can add any non-Kiwame card as your fifth card if you use “Training Tools” as your Grade 3 card in the ride deck
– Fixed a “Trying to draw non-existing surface” bug
– Power bonus for Persona Ride is now applied to Armed Arms and Legion as well
– Experimental feature – add syntax highlight for legacy Russian text files
– When opponent’s stride is returned, their vanguard becomes inactive
– Support for Thai-only clans. Mask Collection and the rest of the Thai Clans are all compiled under one banner, from which the specific clan can be selected
– The “BanG Dream!” collab cards can be used in the deckbuilding process of “Animation” clan decks
– Support for Thai-only +20000 Quick Shield. Riding over a V Series Grade 0 will now give you the option of which Quick Shield to add going 2nd
– Quick Shield can now be added in Test Room as well
– Force I Marker now gives power to Legion Mate as well
4.14 – Wise Mystical Tree
4.13 – Monster Ride
– New engine that fixes a lot of the memory issues regarding mass sprite loading, a little bit faster game loading, and less lag
– Drajeweled’s “Cross Persona Ride” mechanic support
– Monster Strike’s “Gacha Redora” can now be added as a fifth card to the ride deck
– New Pickup Gacha and Event icons
– Deck Editor now lets you change the ride deck seamlessly, even after you’ve built a full deck; holding CTRL no longer prevents adding cards in to the normal deck
– A little bit of Halloween decorations in the spawn room!
– Legion with stride card sprite overlay bug is now fixed
– Support for card removal from the database
4.12 – Dress to Impress
– Ctrl+Shift+C now lets you copy card image index (starting with “n”)
– “Always update to the latest images” function now works correctly
– 1/Fight, RevolDress and X-overDress icon support + new English overSoul icon
– Multiple improvements to red text highlight algorithm
– Ability to reveal bottom card by holding shift and left clicking the “reveal” button
– Ability to announce an effect by highlighting your own cards. To do that, hold Alt and click the card. Only works with cards that are in play
– New loading screen
– Ability to change card order in Deck Editor. Now you can sort by order of addition (i.e. by internal card ID) or by name in alphabetical order (which is the default setting). To change the default setting to always show the oldest added first, add a new lineSortByNumber=1 to Setting.ini just before [Secret]
4.11 – Locked and Loaded
– New automated effects for specific Record of Ragnarok cards
– Mutant Gentleman, High Class Moth is now considered being a grade 3 while in the deck
– Thegrea’s “Cross Persona Ride” mechanic
– You can now remove markers from an accel circle, but you have to remove a unit on that circle first and then right click it
– If you delete an accel circle, its markers are automatically removed
– New tool to bulk update images much faster (update speed depends on your internet connection quality and HDD/SSD write speed)
4.10 – If Doomsday is Coming
– Record of Ragnarok auto update system integration
– Glitter and Volund card icons
– Choosing to create 0 tokens does not let you choose the token type anymore
– Tokens are now removed from game instead of being put into drop zone
– Empty cards will not spawn anymore if you have no cards in deck
– Small ipmprovements to robustness of auto update system
– Add Thegrea CONT Persona Ride skill support
– Increase max allowed quantity of RoR triggers to 8
4.09 – Lyrical Smile
– Fixed a bug where opponent’s deck would become invisible
– Locking a unit causes its additional power to reset
– Gear Puppy Protecting Memories is now considered a grade 4 in the bind zone
– Visual improvements to mouse cursor
– Changed appearance of banned and restricted plaques in deck builder
– Fixed a bug where “number of cards in originalDress” label would not disappear upon closing the overdress view
– Fixed a bug where some card movements would still use precise animations even if you turned them off
– Fixed a bug where attacking from the back row would make cards in order/ride deck zone rotate as well
– Fixed a bug where attacking from the back row would make cards rest and stand simultaneously
– Minor performance improvements
– You can now change fullscreen mode via Alt+Enter as well as F4
4.08 – Stuck in Reverse
– Automatic update system
– Number of cards in Prison and number of originalDresses is now visible
– New counter of the sum of face-up cards’ grades in bind
– Vairina Esperaridea skill is now automated
– Future multi-nation card support
4.07 – Fly Me to the Moon
– Cards in damage and music orders are now facing the right way.
– New button for future Record of Ragnarok nation support.
– New DressBoost keyword icon.
– Option to turn off the following extended animations: ride visual effect, card rotation, precise card movement.
– Option to save deck image at HD as well as SD quality.
4.06 – Armed & Dangerous
– Arms mechanic support.
– Huge card database overhaul. All clans except collab ones were checked to have their latest names and images.
– Premium-only, V Premium-only, Standard-only filters.
– Improved search in deck editor – it is no longer case-sensitive and applies by only showing filtered cards, until you switch clans or cancel it.
– Card texts now look just like on actual printed cards – with styles and icons too. This can be turned off.
– Deck screenshot now uses hi-res images; deck list is saved as names and quantities only. Now there is also a button to save them.
– Ability to Legion with Strides.
– Improved certain in-game actions performance, this might fix a number of card duplication-related bugs.
– Units can no longer overdress themselves (which made it hide under that circle overdress slot).
– Fixed a couple of bugs related to G-Assist.
– Fixed a bug when loading too many sprites in deck editor crashed the game.
– Chat box inupt no longer overflows with text.
– Pressing CTRL+V lets you copy chosen card name.
– CardSpriteMini folder is not needed anymore, you can delete it.
4.05 – I got what they waiting for
– Smoother card movement animations
– “Background scroll” key command (A) has been removed
– “Save log” key command has been moved to CTRL+S
– Fixed a bug when zone view windows could not be opened on top of each other and you had to close one first
– “Attack from the back row” function performance have been improved. The function is still in BETA.
– ESC key now first closes in-game windows, then cancels card/crit/shield/power selection, and only then it asks you if you would like to quit. It doesn’t close the game without asking anymore
– Bug fix: CTRL key now cancels card selection as well.
– Units in overDress state now move along with their originalDress units into most zones, except Vanguard circle, Ride Deck and Order slots. When put into Guardian circle originalDress units go into Drop Zone as a shortcut (they should technically stay associated as originalDress until the end of damage step of that battle)
– BETA: Automated G-Assist. The button will only appear at the start of your ride phase if conditions for G-Assisting are met
– If your opponent uses more than a legal number of a particular trigger OR sentinel it will be shown in chat (e.g. standard 8 trigger limit)
– New Help section is now bundled with Area along with a button that opens it in your browser
– Right clicking a card in soul puts it into drop (e.g. soul blast)
– You can now have cards in bind face-up as well. To flip a card in bind, right click it. To send a card to bind face-up, hold shift while doing so
– In-game window and crits no longer stay when you enter a new game
– Fixed a bug when your card descriptions in deck editor would be overridden by a delete effect from your last game
– Circle markers no longer stack on top of each other and overlap crits — if you have more then one marker, it shows how many of each do you have as a number
4.04 – Ra-ra-rasputin
– Existing Russian translations are now moved into a separate package, no new translations will be added in the future, you can now just delete the TextRu folder
– More visual improvements
– BETA: New button to make an attack from the back row. It will be only displayed for cards that can possibly have such attack
– Cleaner search card by auto effect (for new Lyrical Monasterio cards as well)
– Search card by auto effect doesnt crash if your deck is too small anymore
– Fixed a bug where cards could get duplicated in Ride Deck zone
– Imaginary Gift sound will no longer play when youre in silent mode
– Non-heal Grade 3 triggers are no longer legal in V-Premium
4.03 – I was a king under your control
– New characters
– New sleeves
– Sounds
– Settings button in the top left corner to change your resolution / turn off sound
– Saving and loading decks now uses Windows file explorer
– Characters show their name when hovered
– Search button in Deck Editor
– New buttons to buff an entire row or all your Units
– Updated english arts
4.02 – The Touken Strikes Back
– Auto move to ride deck. You can ctrl+click in deck editor to add cards to the ride deck (first four cards of the main deck). At the beginning of the fight, if the first four cards of your deck are exactly grade 0-3 cards, they will be moved to the ride deck.
– Look at top X cards of your deck by right-clicking “Reveal Top Deck” button or by middle-clicking your deck (opponent will not be able to see it).
– Dark mode in fight.
4.01
— New clan icons, new in fight icons, markers (cradle, gauge, overdress) and stage were redesigned too.
— Start location was redesigned.
— New fighting field. !!! If you are using some custom fighting field, just dont update it if you dont want to lose it.
— In game chat was updated a lot, now you can paste the text there, you can scroll the chat and you can put the cursor wherever you want in text.
— Persona ride was coded. Now when you do a persona ride your front row gets +10000 until the end of turn.
— Critical markers were added.
— Now forest is D-format area. Also you once again can only use V-cards in old V-room.
4.00
— New cards.
— Nations were added to the deck editor.
— There are 4 new little circles under your deck zone, thats your ride deck zone. When you enter the fight, open your deck, choose 4 cards and drag them to those circles. Opponent cant see those cards.
— Above your dmg zone there are also new little circles, thats a new zone for set orders. When u activate a set order card, choose that card then click on that new circle. Card will be moved to the new zone and a little button will appear below it. If you need to use the prison mechanic, choose your card, then LMB. If you need to see cards that are imprisoned, RMB.
— When u need to use overDress mechanic, choose the card you want to call, then click new overDress button, then choose one of your rearguards.
— New 1 000 000 triggers.